THE DEMONWEB PITS? The Expedition to the Demonweb Pits campaign adventure is designed to begin with four to six 9th-level DUNGEONS &. DRAGONS®. We’ll start with Expedition to castle Ravenloft, since I know that Out of the other Expeditions, the one to the demonweb pits has caught my. Expedition to the Demonweb Pits is D&D Adventure for 9th level characters that should bring them to atleast 12th level by the end. I had 4.
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Dark Sun Dark Sun: While he is doing this, Rule-of-Three spreads word among the drow that their goddess is coming to the Prime Material Plane to wage the eternity war against their hated cousins, the surface elves and their god, Corellon Larethian.
This is not for beginners. Curiosity and ambition ensured her agreement, as he had known it would. My own parlor will not be muddied by their boot prints. I understand that the DM me is supposed to add his own bits here and there and I did, yet it seemed like so much was missing from this story.
Expedition to the Demonweb Pits Excerpts
The fun items were ones I had to insert myself. Always having a counterspell readied! Now, at last, the two demon lords had arrived at their secret meeting place.
No one to read the Pact, no one to raise the armies of the Abyss, and no way for you and I to lead the charge against the heavens. What Is Expedition to the Demonweb Pits? Everything happens just when players get there, not a moment sooner or later. Dark Alliance Baldur’s Gate: They also have DR ho OR good, which may be a relief for the players if they are getting tired of every single demon having damage reduction that they can’t overcome.
The pacing was pretty good for the published sections and immersion was OK, but it felt dry at times. Expedition to the Demonweb Pits offers the demonwev many items, including two new legend items: They’re about to face the Envoy s of Lolth, along with two hammers, a Nalfeshnee, and 6 Vrocks.
The mortals will provide a pretext, with all their blundering. Results 1 to 2 of 2.
Expedition to the Demonweb Pits
Our party had an Ultimate Magus and a Dervish; nobody could use those even if we wanted to no, we didn’t. The item placement could have been better. But we took the plot ro a new direction, focusing on Planescape elements such as the cities of Sigil and Zelatar, plus a wider web than the first one.
Expedition to the Demonweb Pits uses a new format designed for flexibility and speedier encounter resolution. Dragondown Grotto Red Hand of Doom.
Even with the lack of info, I was able to make it a memorable experience. Monday, 5th March, They would have been more comfortable in his Argent Palace, but the Queen of the Succubi would agree to that no more than the Dark Prince would have agreed to meet in her realm of Shendilavri.
Overall, you gotta be able to think on your feet quite a bit in it. Otherwise, I liked your level of detail and the fact that you clearly list the issues you had and how you dealt with them. They’re Evil, and they don’t know anything about the PCs. I don’t know why, but my players were all level at the end of this campaign. My homebrew – If you use it, please let me know how it goes!
It involves the machinations of the demon lords Lolth and Graz’ztand was heavily influenced by the adventure module, Queen of the Demonweb Pits. For example, a place needs a non-chaotic non-evil party member to enter IIRC.
I see a lot of people asking about adventures and I think that detailed reviews can help these forum members in choosing an adventure for their own games. Originally Posted by Wings of Peace. Views Read Edit View history. I’m pretty easy to please when it comes to playing, however.
Originally Posted by Olo Demonsbane. Some sections of the adventure, such as the Demonweb itself, consist almost entirely of combat encounters. Well, perhaps a little, in my city. Expedition to the Demonweb Pits”.